

For example, GW2 calculates damage on the fly based on the hitboxes and if the weapon/spell/skill animation touches the hitbox or not. GW2 has some crazier things going in with the backend code than what WoW does.

For example, GW2 calculates damage on the fly based on the hitboxes and if the weapon/spell/skill animation touches the hitbox or not. GW2 has some crazier things going in with the backend code than what WoW does.